Jun 16, 2024  
Undergraduate Calendar 2015-2016 
    
Undergraduate Calendar 2015-2016 [-ARCHIVED CALENDAR-]

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SFWRENG 4GP6 A/B - Software Design IV - Capstone Computer Game Design Project

6 unit(s)

Student teams prepare the requirements, design, documentation and implementation of a computer game taking economic, health, safety, cultural, legal and marketing factors into account. Students must demonstrate a working system and convincing test results. Software project management.
Three hours (lectures, discussion, group project, seminar); two terms
Prerequisite(s): Registration in Level IV of Software Engineering (Game Design)
Antirequisite(s): SFWR ENG 4G03, 4G06 A/B  , 4H03



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