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Sep 27, 2024
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SFWRENG 4GP6 A/B - Software Design IV - Capstone Computer Game Design Project6 unit(s)
Student teams prepare the requirements, design, documentation and implementation of a computer game taking economic, health, safety, cultural, legal and marketing factors into account. Students must demonstrate a working system and convincing test results. Software project management. Three hours (lectures, discussion, group project, seminar); two terms Prerequisite(s): Registration in Level IV of Software Engineering (Game Design) Antirequisite(s): SFWR ENG 4G03, 4G06 A/B , 4H03
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