Sep 29, 2024  
School of Graduate Studies Calendar, 2023-2024 
    
School of Graduate Studies Calendar, 2023-2024 [-ARCHIVED CALENDAR-]

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CAS 737 / Computer Animation

3 unit(s)

Computer animation has been widely used in AR/VR applications, game development and entertainment industry. The goal of this course is to provide knowledge in different aspects of computer animation area for research and development purposes. This course will first introduce the fundamentals of computer animation, then further delve into kinematics, rigging, skinning and blendshapes for animating characters. It will cover classic motion capture, synthesis and editing techniques, as well as state-of-the-art research in animation area using deep learning, reinforcement learning and physics simulations. To take this course, students are expected to have prerequisite knowledge in Linear Algebra, Geometry, Data Structure and programming.



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