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Oct 02, 2024
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SFWRENG 4GP6 A/B - Software Design IV - Capstone Computer Game Design Project 6 unit(s)
Student teams prepare the requirements, design, documentation and implementation of a computer game taking economic, health, safety, cultural, legal and marketing factors into account. Students must demonstrate a working system and convincing test results. Software project management.
Lectures, discussion, group project, seminar (three hours); two terms
Prerequisite(s): Registration in Level IV of Software Engineering - Game Design, Software Engineering - Game Design Co-op (B.Eng.)
Antirequisite(s): SFWRENG 4G03, 4H03, 4G06 A/B
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